How to restore a user session in Gamedonia [Unity]

Gamedonia stores a session token every time the user logs in. This is done internally with a string representation and an expiration date (in the GDSessionToken class).

To restore a previously initiated session in Gamedonia, you only need to call this method:

GamedoniaUsers.LoginUserWithSessionToken(delegate (bool success){
    if (success){
        //TODO Your success processing
    }
    else {  
        //TODO Your fail processing
    }
});

More info here: User management guide